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-Games-

This page showcases summaries of key games I have worked on.

For more information, please see the "Projects" tab or LinkedIn.

Games: Projects
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(RE)discover(ING)

Status: Prototype

My thesis research included user-centered design of a novel legacy game. This game sought to explore the concept of "legacy" through a legacy game and better understand what makes these types of games unique, meaningful, and social.

IDEOGRAM

Status: Print and Play Available; Ongoing Playtesting

"IDEOGRAM" is a mindful, collaborative tabletop game that fosters understanding and personal insights through the co-creation of a shared language.

Super Senior

Status: Print and Play Available

"Super Senior" is a collaborative tile-placement game. Players must work together to complete personal and group goals, balancing academics, social life, and superhero duties.

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Tall Tales

Status: Print and Play Available

"Tall Tales" is a social game revolving around telling a collective story. Players take turns adding to the story based on word prompts, all while role-playing a character and trying to accomplish their secret goal.

Insight

Status: Playable Demo

"Insight" is a puzzle platformer inspired by the Ojibwe story of Nanabozho and the global mythology of the theft of fire. The playable demo was created at a 24-hour game jam.

Image by Lucas Santos

Kirrion Legends

Status: Playtesting

Based on the D&D 5e rules, "Kirrion Legends" is a campaign that emphasizes collaborative worldbuilding and creating a dynamic storyline.

Educational Science Fiction ARG

Status: In Development

The currently unnamed educational alternate reality game puts students in the role of Mission Control during an expedition to Callisto. Students work together to solve logic puzzles and practice social skills.

SPOREconomics

Status: Prototype

"SPOREconomics" is a custom saved file for Spore that can be used in conjunction with our Lesson Plans and Daily Handouts to teach basic economic principles to middle school students.

Coffeebucks

Status: Prototype

"Coffeebucks" is a hybrid collaborative-competitive card game in which players aim to fulfill drink orders.

Neon Noire City

Status: Prototype

"Neon Noire City" is an interactive narrative game where players navigate a sea of information of varying truth in order to unravel a mystery. The game was designed as part of a curriculum to teach media literacy.

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